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Xky Rauh doodled various Keens and creatures in May 2001, which were added to CC314. Interestingly, Xky stated that he would like to create a set of Keen sprites in that style - a year later, he announced that the work on his Keen 1 mod has begun. Episode X a.k.a. XkyKeen1, the second complete mod ever released, was finished after a month and a few days. It won the first Keen Award for Best Mod.
Later, in December 2002, Manboy created a cute new Keen 1 sprite (the "XkySkin") based on Xky's cool doodles. Since then, Manboy's sprite has been used (partially modified) in several mods, such as Levellord's Shadow Keen.

In July 2003, Too Much Spare Time released French Erotic Film, now a classic of the fanimutation genre. The bizarre work features Commander Keen sprites and the Dutch song "Opblaaskrokodil", among other things. Not only that, TMST presented a great Snow Dopefish. Just like the Snow Slug of 2002, the "Snopefish" won the Keen Award for Best Non-Computerized Art.
grafix posted a picture from TMST's website in February 2005. It's a mock ad for insect repellent which includes a nice sketch of Keen being attacked by Skypests. Poor Keen!

Robo Blue, a Keen community member since at least 1999, curated a Character Creation Contest in 2003. More than 20 characters were posted in July and August. Afterwards, members voted for their favourites in three different categories. I don't have those threads, so the exact results are unknown. Nevertheless, most of the competition's entries are available.

RocketJess joined the Keen community by early 2004. She became known for her cool and adorable fan art. In March 2004, she presented three pictures of Billy and Mortimer. A year later, RocketJess posted some new (and old) sketches of classic computer game characters.

A new member named allstories released the fangame KeenKong in November 2003, which is inspired by Nintendo's arcade classic Donkey Kong. Keen has to avoid the baddies and save Princess Lindsey. Over time, allstories posted various pieces of fan art, such as a cute Keen sprite in April 2005. He is also known for the unfinished mod trilogy Cataclysmic Conquest, but sadly, I don't have the discussion of its only complete episode, The Last Moon.

A cool 3D picture of the Omegamatic was posted by Tomer2000 in August 2001.
In the thread "Origin of Gnosticene Ancients" from November 2003, Vitamin Zach wrote that yellow creatures resembling the Gnosticene Ancients appear in Naughty Boy, a little-known arcade game by Jaleco. Gnosticene Ancients? They are actually called Treasure Eaters, as pointed out by TCL999. The correct name comes from a mail sent by Tom Hall to the Keencyclopedia creator. Due to the May 2005 hack, basically everything ever written by TCL999 in the PCKF was deleted, but "Treasure Eater" was reconfirmed by Tom in 2007.

In August 2004, SkypestB2 created the thread "Fangame or mod ideas - Where from?". SkypestB2 himself told about the inspiration for his game Keen in the Bronze Age. The most in-depth answers were posted by Xky Rauh and Commander Spleen.
Members who were active in the mid-2000s might remember the ambitious project of Matthew Larsen (matlarsen). In 2006, Matthew and his team worked on a Goodbye Galaxy movie, which was never finished. The filmmaker posted various details about the work as well as images and music. Only a single image is left, and the first track was digged up by Malvineous in 2009. I recently asked Malv and it turned out that he downloaded the three other MP3 files at the time, too. Check out the More Keen Stuff section.

Pimento took suggestions for a future Keen fangame in May 2000. The topic is one of the few surviving discussions from the PCKF's first two months. Also known by other names such as The Soggy Mop, Orb or hinkle0, Pimento was the leader and co-founder of the group VaporTech International, which released multiple Keen fangames.
"What enemy do you wish was real?" asked Shocksund in October 2000. While the results of the poll are missing, there are interesting answers nonetheless. Shocksund (more recently LJH) is remembered for Vorta Retra, the first Keen 3 level pack.

In May 2003, Djaser announced that his fellow countryman Mark a.k.a. The Candyjunk is working on new levels for Keen 4 and 5 (which were still a rarity then). The level packs were originally intended to be released by December at the latest. However, they were still unreleased in February 2004. Eventually, Djaser made the three complete levels and several unfinished ones available to the community (that part of the discussion is missing). The available work is promising, but The Candyjunk has not posted any more levels as of now. However, Nisaba completed an unfinished Keen 4 level by Mark for her 2017 pack Buried in Oblivion.
The PCKF Archive's sections are on individual pages now. Additionally, each subforum of the ezboard PCKF has its own table. The changes should make the site easier to navigate.

In August 2002, Korath III started a new group fanfic. It only lasted for less than a month, though the story was promising. Keen has been displaced in time and realises that he is now in the year of 2002. The young hero learns that the universe has seen better days...
A Commander Keen / Sailor Moon crossover fanfic was posted by NephariteofIlian between November 2003 and July 2004. I don't know whether it was ever finished, but the available prologue and four chapters are well-written. Mortimer ends up in the Negaverse after his defeat, while Keen (who wrongly believes that his nemesis is done for) encounters strange monsters and a new character named Sailor Gnosticus.

During a discussion about TED5 in March and April 2003, Br1ck (a.k.a. Cosmos, KeenCommander, Gr1nreaper) posted the first fan-made Keen 5 level, almost two years after the first Keen 4 one. Most of the work was done by his younger brother Dr. Witherstone (James). In November of the same year, the brothers and Mich released Keen Asylum, the first complete set of custom Galaxy levels. The Keen 5 level pack is also notable for its use of various TED5/Keen 5 exploit and tricks.
Thanks to Xky for the eleventh song in his Music Pack. In early 2003, he created a MIDI of the song "Please Don't Metal With Me!", which is used in the levels Bloogton Manufacturing and Bloogfoods, Inc.

Morse code is part of the background music heard in the Keen 6 level Bloog Control Center. A new member named Dark Hood decoded it and posted the result in July 2002, which was a really keen discovery. Composer Bobby Prince had forgotten about the Morse code in Keen 6, but remembered that he did the same thing in Wolfenstein 3D.

Added a section called "More Keen Stuff". I was in search for the Keen Award-winning The Armageddon Machine MIDI and asked Xky about it. He sent not only one, but three MIDIs to me. They can be downloaded together with the seven songs that are still available at DOS Classics. Just listen to them. Also, you can view the complete issue 8 of the CKN and download a skin mod called RKeen4 by Q90.
I know, this page has become quite long, I'll split it in the future.

Neat pictures of a 3D Dopefish were posted by Manboy in February 2003. He also created a short but sweet video that shows the universe's second-dumbest creature in action.
Too Much Spare Time released Dopefission in April of the same year. The well-received Flash animation is a tribute to the Dopefish. Lots of creative ideas, great music, very funny. Just watch it.

Dr. Villain (now Dr. Kylstein) announced the production of a mod in August 2003, which was eventually given the title The Grand Intellect: Doomship Dilemma. The Keen 1 mod stars Mortimer McMire who goes to the Xaxian Badlands in order to recover the stolen parts of his battleship. However, Dr. Villain abandoned the mod in favour of a fangame which was never released, but he made the mod's last build available. Fortunately, Doomship Dilemma was finally completed by Levellass and Levellord in 2009, and a separate finished version was released by Szemi in 2014.

In July 2002, KeenRush asked for usermade Keen 46 levels. The only custom Galaxy levels available at the time were ChargingMoose's first level and a little demonstration by Frenkel, though. Then ChargingMoose told about his unfinished set of Keen 4 levels and posted what he had (six complete levels). The levels, made to look and feel like the original, were not available for download for more than a decade and a half. Recently, I found a way to contact ChargingMoose, and now the levels are back. You can read the whole story in the present-day PCKF.

In January 2003, the creator of the first user-made Keen 4 level, ChargingMoose, published his notes from when he was making said level. You can see that he really put a lot of effort into it. Shortly afterwards, ChargingMoose became absent from the Keen community. Almost a year later, he told about the reason and posted a photo of himself standing at a street name sign reading "Keenland Dr(ive)". TMST posted two pics of computer game-related street names, too. By the way, the Keenland sign's coordinates are: Latitude 3402'13.7"N, longitude 8427'06.9"W.

Did you know that Cerebral Cortex 314 and Keen were mentioned in Time magazine in May 2003? Check out DML1001's thread about an article on The Matrix Reloaded in said magazine.
Another interesting Keen sighting was posted by Andrew Durdin. It's a filk song titled "MIPS to the World" that had appeared in a newsgroup in December 2001. Commander Keen is given a mention in its lyrics.

In December 2001, Admiral Bob released the first (and second) beta version of CKPatch, one of the tools that paved the way for Keen modding. Thanks to the patch-loading utilities for Keen 16 (originally excluding Dreams), it is possible to modify the game without having to edit the game executable file itself. Admiral Bob's third and last beta release of CKPatch was version 0.9.0 in June 2003. The later versions of CKPatch were developed by other Keen enthusiasts. A lot of patches have been published since CKPatch's initial release, and in recent years, Keeners have even released mods that turn Commander Keen into games of other genres.

Xtraverse released the first complete Keen 3 mod, Norp the Yorp 3: Brain Damage, in February 2003. Norp's third adventure takes place inside Mortimer's body, because the evil (and now giant) genius swallowed Keen's pet Yorp.
In September 2003, Slasher posted a neat 3D picture of Keen's head in the thread "The face of things to come". It was one of his last activities in the Keen community, besides a brief reappearance in 2007.

Many things have changed in the Keen community since November 2001. But one thing that hasn't changed is the original batch of Emotikeens. In said month and year, the Keen-themed emoticons created by Too Much Spare Time were incorporated into the PCKF and they are still used in the forum of today. Since then, more Emotikeens have been designed by different Keeners. In October 2002, TMST himself presented 12 new Emotikeens.
In January 2002, TMST published an outstanding work titled "Commander Keen: Ten Years On". It's a humorous take on Commander Keen's story. TMST created many pieces of artwork and put a lot of research into it. Check it out, if you haven't already. 3D Realms took notice and even added Ten Years On to their website. It isn't surprising that the mockumentary was the winner of the Keen Award for Best Narrative in 2002.

The three threads added today are all related to fanart. Check out the cool picture of a Keen-themed Volkswagen Beetle posted by Andrew Durdin in January 2003. In December of the same year, DSL presented four nice drawings of Keen and other well-known characters. Last but not least, a cute Yorp made by Genius314 with a graphics tablet in April 2005.

Ceilick, known as the creator of the unofficial The Universe is Toast trilogy, released his first mod in October 2002. Crash on Gobo III, a Keen 1 mod, takes place on the titular jungle planet Gobo III. Its sequel, the Keen 2 mod Planet Destruction, came out in January 2003. Keen's task is to stop the brainwashed Yorps from destroying Earth and other planets. Both mods are part of the Invasion of the Yorps trilogy. Ceilick didn't finish the third episode, but it was eventually completed by a group of Keeners in 2009.
A user named Eazyjay (more recently known as Joriz) released a Keen 1 level pack in September 2003, its topic was given the title "Test your keen skillZ". All levels share the same basic design, but new challenges are added with each level. Eazyjay's brother (Captainkeen) was possibly involved in the creation of the pack, but unfortunately, the first page of the topic is missing. The brother also made a separate set of three levels, which is not available anymore. In November of the same year, Eazyjay released another level pack. He worked on a mod, but got "a bit lazy" and made the finished levels available. I can tell you that the ice-themed levels are very hard.

In March 2002, Andrew Durdin told about fanart of Bloogs and other Keen 6 creatures and objects from the 1990s. The pictures were made by Gizmo and are still available at his inactive website. He was one of the contributors of long-lost Bloogology 314. Said site was created by Thea, who was the second owner of Cerebral Cortex 314, too.
Bloogology 314 was all about the study of Bloogs and other Fribbulus Xax inhabitants, it inspired multiple other "-ology" sites which can be viewed in the archives of DOS Classics. However, Bloogolgy itself disappeared entirely (save for fragments of its InsideTheWeb board). I never saw it, but judging by various comments, it was definitely one of the more popular Keen fansites around 1999. In August 2002, Thea surprisingly announced plans to bring back Bloogology and give it a complete overhaul. Other Keeners were willing to help. Unfortunately, Thea stopped posting the next week. I didn't save any more recent posts by her, maybe this was Thea's last activity in the Keen community.

Three Keen 1 mod topics added. In May 2003, Grelphy released Episode Y, where Keen explores Mortimer's ship. It is a sequel to Xky's Episode X. Victor4k created a mod named Keenbot, which features a player sprite (the titular Keenbot) that is only one tile tall and allows for previously unseen level desgins. A beta version was made available in July 2004, but Victor never finished it. The surprising release of kohntarkosz's The Search for the Sentinel took place in August 2004. In the previously unknown mod, Keen has to activate the so-called Sentinel in order to save the inhabitants of Synchronica VII after his unfortunate emergency landing.

In November 2002, Too Much Spare Time announced that he is compiling a Commander Keen calendar for 2003. A printable calendar featuring fanmade Keen content for every month. Manboy contributed a cool 3D picture titled "Martian Winter Wonderland". Shortly after Christmas, TMST published the neat completed calendar on his website. Half of the images are still accessible via the Wayback Machine.

The Keener Commander Spleen made his debut in the PCKF in August 2003 and introduced his mod Monky Business: An Essence of Mayhem. He informed the community about its development and posted various classy screenshots and other artwork on his website over the following months. Almost a year after the original announcement, Spleen released the long-awaited beta version of Monky Business, also known as OrbKeen. Keen, wearing a monk robe, explores a mysterious, surreal world and has to retrieve stolen artifacts. The work is still unfinished, but Spleen has released a number of other mods since then.

In May 2002, Ilsoap posted a cool picture of a fearsome Arachnut. I didn't find it on the Web, but Ilsoap sent it to me. Not only that, I received synopses of the Shadowlands episodes 3–9, too. Thanks a lot! Another nice piece of fan art is RocketJess's adorable Group Picture, posted by her in March 2005. It is one of her last Keen pictures. In the same month, the thread "Bush OMG" was created by DSL. The page features a funny image of a certain Mr Bush (reply 7). Two other humorous pictures also survived (see the last nine replies).

In April 2001, a new member named ChargingMoose surprised the community with the first completely new Keen 4 level. The only Keen 4–6 level editor available at the time was TED5, which doesn't support the released Keen games by default. Nonetheless, ChargingMoose managed to create a new level with a hex editor and a slightly modified TED5. You can read more about the developments in Andrew Durdin's 2002 article "Changing the World / Editing Keen with TED". A later milestone in Galaxy modding was the release of Andrew's ModKeen 2.0 on Keen Day 2004. Finally, modders were able to extract and edit the graphics from Keen 46. It's no wonder that the utility was one of the winners of the Keen Awards 2004, more specifically in the category Best Editor/Other Keen Program. Like in 2002, nice trophies were created, in this case by xtraverse. The 2004 Awards were the last ones, though there have been unsuccessful attempts to revive them.

Remember TMST's prank call? In April 2003, Grelphy indicated that the numbers of two real live Billy Blazes are found in the American White Pages phone directory. Not spectacular, but then Too Much Spare Time gave one of the Billys a call and published the recording... well, see for yourself. ;-) The prank call is still available online on a different site (link included). It was the winner of the Keen Award for Really Keen Stuff of 2003. Another entry for the Awards was Ilsoap's mod Lego Keen, released in December. In Lego Keen, which was voted Best Mod by the Keeners, players explore a world made of Lego bricks. Who were the other winners? Check out the list of winners of the Keen Awards 2003.

Added three topics of mods released in 2004. The earliest one is Zelda II, released by the new member CheesyDave in January. It uses the graphics and setting of the NES game, so it looks and feels very different from the original Keen 1. In July, Levellord released Shadow Keen 2, a Keen 2 mod and the sequel to her first mod. Bad Dreams, also by Levellord, came out in September and was a birthday present for Commander Spleen. Most of its graphics are taken from Keen Dreams, but the Keen 1 mod comes with a plot twist.

"Wake up Billy, it snowed last night!" – this is the title of a topic created by Too Much Spare Time in June 2002. He presented his neat snow King Sluggy, which won the Keen Award for Best Non-Computerized Art (by the way, another picture is available here). And take a look at KeenCommander's nice snow Sparky, too. TMST's first contribution in the PCKF was the "Message from the Dopefish Department" almost a year earlier.

I've also added the thread "Keen 6's Portable elevator! No kidding!!!", created by KeenCommander (a.k.a. Br1ck or Cosmos) in December 2001. It's all about the famous trick in Keen 6 known as the Impossible Bullet. KeenCommander's younger brother Dr Witherstone (James) discovered it, and although he was not the first one to do so, it seems that the bug was not as widely known then, even among experienced Keeners. It became the winner of the Keen Award for Really Keen Stuff. In October 2002, a unique walkthrough for Keen 6 written by Dr Witherstone was posted on Commander Keendom, which makes extensive use of the Impossible Bullet trick.

Slasher (Corey, a.k.a. Matrix) released the second demo of Spork III in June 2002, nearly two years after the first one. His work won the Keen Award for Best Fan-Game. The game's story was intended to be told in comic book format. Eventually, Slasher abandoned the game and worked on the comic instead. Only two pages were completed, but Slasher's art is definitely worth a look, just like the game.
Regarding Keen Awards, I added two more topics from 2002. In "All Done!", KorathIII posted a nifty table of Keen Award winners based on the Keen 4 high scores level "so that future generations can look back on this momentous occasion". Also, don't miss the Award Acceptance Speeches by Too Much Spare Time (who won four Keen Awards) and other winners.

In February 2002, TCL999 impressed his fellow-Keeners with his A through Z interpretation of Commander Keen, the Keencylcopedia. Most of its content eventually became part of Beyond the Pogo. The same year, TCL999 received the Keen Award for Best Website. Remember the Keen Awards? Well, after at least one unsuccessful attempt, the June/July 2002 discussion started by Too Much Spare Time lead to the first Keen Awards. Initially, the members had to nominate Keen works (and people) for the different categories in the Official Nominations Thread. After it was done, the Keeners voted for their favourites in 13 separate polls between 22 July and 6 August (I combined them into a single page, results are missing in three cases). Flaose, who handled the process, posted the list of the winners of the Keen Awards 2002. Check out all the cool trophies created by MRC Marky.

The InsideTheWeb section has been expanded. I've compiled a list of links for (almost) everything I found in the Wayback Machine. It's more than I expected, the oldest messages date back to September 1998. I also included a list of selected messages (a subjective selection, of course). You won't find in-depth discussions with dozens of posts like in the PCKF. Nonetheless, those boards are an important part of early Keen community history.

And there are more topics from the ezboard days, all related to the fangame The Mystery of Isis II: "Things to come", "Another update" and "Been a while eh? Isis II time ..." Team member eK reported on the development of the game in mid-2000. In February 2002, he started the Countdown to Isis, more than 80 replies of this thread survive. The demos of Isis II were among the most promising and popular fangames of the early 2000s, but it was abandoned in 2003. Fortunately, the project was revived in 2010.

Three topics added, all of them related to the early days of modding. Soon after the original release of ModLatch, Andrew Durdin announced an updated version with Keen 1 support in the topic "Edit Keen 1-3 tiles!" Only a few days later, ModLatch became obsolete as Andrew revolutionised Keen modding with the first release of ModKeen on 1 April 2002, announced in "Edit Keen 1-3 Tiles, Bitmaps, and Sprites!!" On the same day, Keeners discussed the possibilities of the new program in the topic "Commander Keen 1-3 editing".

Thanks to Snortimer who reuploaded his collection of InsideTheWeb messages and related images he made available in 2011. Now you can also download the ZIP archive from here. One day I will integrate the pages into the PCKF Archive so that they are browsable. InsideTheWeb was a provider of message boards that existed from 1997 to 2001. The various boards created by Keeners on ITW were basically the earliest predecessor of today's PCKF.
Furthermore, I've added the topic "Keen editing". It contains the very first post of one of the PCKF's most active members, KeenRush. He requested a program to change graphics in Keen 1, and some days later Andrew Durdin released ModLatch (which was soon followed by ModKeen).

In the topic "Keen Progs", member Justin introduced two utilities he made, a high score editor for Keen 1 and a save game editor for Keen 4, source code included. It's from April 2000, one of the oldest discussions I was able to dig up. By the way, I added the ninth JMMB topic named "Isis Demo II rocks...", overlooked it before.

Added the topic "how did the keen community begin?", where Keeners discussed the early days of the community in the 1990s. "Veterans" like Ilsoap and Cho'gall shared their memories. Ah, history.

I have added a new section called "JMMB Topics". Before the PCKF on the ezboard website was created, the Keen community was active on a subforum of the Jazz Mega Message Board (JMMB) for some months. It was named "Commander Keen Stuff" and moderated by then CC314 owner Thea. The main reason for the new board, which was in use from November 1999 to March 2000, were the limitations of the previously used InsideTheWeb service. Eight topics of the JMMB's Keen section were archived by the Wayback Machine, and you can find the respective links on this page now. It isn't much, but better than nothing.

Three years have passed. Well, sadly, the ezboard.com domain and all its subdomains have become inaccessible in the Wayback Machine again, and there are no signs of a change. Therefore, I have removed all archive.org links in the topic table. But as I saved most of the affected pages back then (though by far not all topics archived by that site), it is possible to restore most of the content sooner or later. But still, there's a little addition: The topic "Monster Bash FILEID.diz", which appears to be the only PCKF page of the ezboard era found on archive.is.

Three mod topics added: Doomship Dilemma by Dr Villain, Zelda II by CheesyDave, and Shadow Keen 2 by Levellord. Also, check out the amazing mod I've released on 1st April. ;-)

Happy Keen Day! An important event in Keen history took place in April 2001, then a new user named ChargingMoose surprised the community with the first completely new Keen 4 level. Another topic added today is that on Victor4k's innovative, but now long-abandoned mod Keenbot. Two more classics of modding are Ceilick's early works, Crash on Gobo III and Planet Destruction.

Two more mod topics from 2004 added. First, The Search for the Sentinel released by kohntarkosz, his first and thus far only mod. Second, Bad Dreams by Levellord, which was a birthday present for Commander Spleen. And then there's a cool and adorable Group Picture by RocketJess, too.

In August 2003, the Keener Commander Spleen made his debut in the PCKF and introduced his mod Monky Business. Almost a year later, he released the critically acclaimed beta version of it (the finished mod will be awesome!). Also, check out "Bush OMG" for a funny picture of a certain Mr. Bush and more...

Added the first three links to the Wayback Machine. It's all about the release of now classic mods: Norp the Yorp 3 by Xtraverse, Keen Y by Grelphy, and Lego Keen by Ilsoap.

A late Happy New Year! It has been a while since the last update. As you may have noticed, the old PCKF is available again in the Wayback Machine (a really nifty thing!). That said PCKF pages became unavailable with the site's relaunch some years ago was the main reason for the creation of this little archive.

So, now you ask, does the PCKF Archive still have a point? Yes, it does have, as the pages archived by the WM alone won't provide you an overseeable table with archived topics like the one below. If you want to get to see "all" topics in the WM, you have to switch around between the dates of archiving in the topic lists. Not only that, the PCKF's ezBoard incarnation used different subdomains over the course of the years (the earliest being "pub7", I think), and the WM treats pages with different subdomains as separate ones, of course. Furthermore, there are a lot of threads not in the WM, and thus a bunch of "broken" links that aren't marked as such.

As you can see, the table allows for much easier navigation, at least for the topics that are included. So rather than copying and editing the PCKF threads for this page, I will link pages of the Wayback Machine soon. It's much less time-consuming, the list will grow much faster, and you'll get to see more notable discussions in the community's long history. The only real disadvantage is that WM pages are normally not indexed by search engines, as far as I know. But that's okay for now.

Feel free to browse the PCKF in the Wayback Machine yourself. As said, there are different subdomains for different periods (only those used before the attack in May 2005 are included here):
pub7 (April 2001), pub128 (August 2002), p072 (June 2004)
(they also overlap, though, making it even more complicated)

Release topic of Norp the Yorp in Diffusion by Xtraverse added, another classic mod.

Added the topic on the release of Bazooka Wowbagger, a mod by Paperface from the early days of modding. By the way, I've finally released my mod a week ago. Hey, a little self-advertisement doesn't hurt! ;-)

Again, two more topics! In July 2001, then new member TMST presented the community a fantastic Commander Keen: The Movie poster. There is also a topic from "The Classics" sub-forum now, "Cosmo, anyone?", which is about Cosmo's Cosmic Adventure.

Ever wondered where the cool little GIF of pogoing Keen is from? Find the answer! Moreover, read what Keeners thought about Keen on PS2 and other consoles back in 2002.

Long time no update! Sorry for the hiatus. On Keen Day, I've added the topic "Billy Retire?!" about Jill of the Jungle, another platform game classic.

Two more topics today: Almost a decade ago, Xky released his Keen 1 Mod, have fun reading the reactions back then. I've also added an early Keen Community Story started by Forge (sadly, two pages are missing).

With Xtraverse's permission, I've incorporated the links to the many topics in DOS Classics' archive, what makes accessing them much easier. But beware that certain discussions can get quite "controversial". ;-) I've got my files back, too, so expect more blasts from the past!

Currently, I don't have the majority of topics I saved on hand (don't worry, nothing is lost). But still, I want to present you something new until I have them back, so enjoy reading about Kangarus's (unfinished) Commander Keen fanfic and Rorie's 1st piece of fanart.

The PCKF Archive has opened! Thanks to Malvineous for giving me this webspace. It starts with six topics, and they contain various really entertaining posts, don't miss them. More will be added bit by bit.

Commander Keen © id Software. This website is not affiliated with id Software in any way. The copyright of each post is believed to be owned by its respective author.

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