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KeenCommander
Vorticon Elite
Posts: 487
(12/24/02 4:48 am)
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Bloog Water Crossing in MIDI
Here's what I've done.

It's far from perfect; actually I was kinda hoping someone here who had some experience with modifying/makind MIDIs could do something with this. I made a MIDI from each of the 8 FM channels in the original IMF. I also have put them all together, and modified them (I changed instruments and volume). but the result, BBB.mid, still doesn't sound too good...

I've got the 8 MIDIs in the zip file as well, and as far as I can tell they're true to the AdLib channels in the original tune. Can anyone do anything with it?

KeenRush 
Garg
Posts: 1658
(12/24/02 9:09 am)
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Re: Bloog Water Crossing in MIDI
Cool! :)

The universe is not toast!

Nospike88
Vortininja
Posts: 252
(12/26/02 2:18 am)
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Re: Bloog Water Crossing in MIDI
It sounds pretty good as it is :)

That's one doomed space marine - Duke Nukem

XkyRauh2001 
Mortimer's Right Hand Man
Posts: 469
(12/30/02 3:43 am)
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here we go...
KeenCommander, i tried my hand at the file...

www.angelfire.com/ct/XkyGuide/keen/XkyBWC.zip

btw, this is on Angelfire, which means that it's really finicky about outside linking. if you can't get the link to work, try cut+paste in your browser with a space after it.

wasn't sure what to do with some of the tracks, but i think what i got done is pretty good :-)

any chance you could get a ZIP up of some of the other .mid files from the CK games? i know a ways back there was the IMF2MID thing...

--Xky

Edited by: XkyRauh2001  at: 12/30/02 3:51:37 am
chogall
Vorticon Elder
Posts: 1169
(12/30/02 10:00 pm)
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ezSupporter
Re: here we go...
Xky's version rox0rz!

KeenCommander
Vorticon Elite
Posts: 502
(12/31/02 5:27 am)
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Re: here we go...
XkyRauh, you used the MIDIs that I posted?? That tune you made is totally frickin awesome!

[quote]any chance you could get a ZIP up of some of the other .mid files from the CK games? i know a ways back there was the IMF2MID thing... [/quote]

Sure, I could send you any Keen tune you want. Did you want the tracks in seperate MIDI files, or combined, like the one I had (without instrument patches)?

XkyRauh2001 
Mortimer's Right Hand Man
Posts: 470
(12/31/02 7:20 am)
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yep
KeenCommander, i put together my Bloogwater Crossing MIDI from the BBB2.mid file you had in your .zip file. it was very helpful :-) i'd love any other Keen music you can get in a format like that. the individual track files weren't necessary at all.

glad you guys like it :-D Bloogwater Crossing and Slug Village were my two favorite songs from the Keen4-6 series...

--Xky

KeenRush 
Garg
Posts: 1729
(12/31/02 7:59 am)
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Re: yep
Give us more! :) Very cool!

The universe is not toast!

Flaose
Pooper, King of the Slugs
Posts: 578
(12/31/02 3:35 pm)
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Re: yep
Hey Xky, could I put that up on the CC314 music page?

--------------------
Cerebral Cortex 314 - For All of your Commander Keen Needs.

KeenCommander
Vorticon Elite
Posts: 504
(12/31/02 7:21 pm)
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Re: yep
Here are some, Xky. I could make a MIDI for each tune that isn't already in MIDI. Tell me which tunes you want and I'll convert them.

Oh, I put your MIDI on my site, too. That's ok with you, right?

Edited by: KeenCommander at: 12/31/02 7:22:01 pm
chogall
Vorticon Elder
Posts: 1170
(1/1/03 1:27 pm)
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ezSupporter
Re: yep
The "Security Center" music has already been made a MIDI in Bobby Prince's music pack called "Jazz Me". Also, Ilsoap's music pack contains the Keen 5 world music ("The Omegamatic").

A music that would be cool to see as a MIDI is the introduction music from Keen 5, from the "Star Wars" story display.

KeenRush 
Garg
Posts: 1735
(1/1/03 1:56 pm)
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Re: yep
Agree. That's very good mid (that Keen 5 story display mid).

The universe is not toast!

Scizor CT  missing image (www.angelfire.com/musicals/slightlyoddguy/images/Gnosticine_Ancient_3.gif)
Vortininja
Posts: 141
(1/1/03 3:17 pm)
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missing image (www.angelfire.com/musicals/slightlyoddguy/images/Gnosticine_Ancient_3.gif)
Re: yep
There's also the F1 help screen music and the High Score table music that haven't been done yet.

My Remixes: Here! Click here!

KeenCommander
Vorticon Elite
Posts: 506
(1/1/03 3:39 pm)
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Re: yep
Quote:
The "Security Center" music has already been made a MIDI in Bobby Prince's music pack called "Jazz Me". Also, Ilsoap's music pack contains the Keen 5 world music ("The Omegamatic" ).


You're right, Chogall, After listening to Jazz Me I noticed the similarity. I never could figure out which tune it was trying to imitate. Thanks.

I can make un-refined versions of any and all the Commander Keen tunes, but I'm dependant on others to refine them. I'd like to be able to "fix" them myself too.

Xky, how did you do that BWC tune? What software are you using? I have Cakewalk Express, Microsoft DirectMusic Producer, and Noteworthy 1.27 (Unregistered). I can't figure out how to make them sound good, though. Were you just modifying staff properties, or did you go in and add/delete or modify individual notes?

XkyRauh2001 
Mortimer's Right Hand Man
Posts: 475
(1/2/03 5:17 am)
Reply
hehe
sorry for my absence, i was at a new years' party :-P

first off, of course it's 100% fine to use anything i do on any webpages, especially cc314! secondly, KeenCommander, i'm using an old piece of software by Midisoft called Studio4. i got it when i was in 7th grade, and i've become very familiar and comfortable with it, even though it's not as powerful or robust as Cakewalk, etc...

bottom line, what i'm doing, is looking at your compiled MIDI file, running the game to hear the original, and then making my own, NEW file, using both sounds and notes as reference. :-)

i just downloaded the .zip file, i'll give it a look over the next few days. i'll post anything i've got ASAP ^_^

--Xky

Flaose
Pooper, King of the Slugs
Posts: 585
(1/2/03 5:39 pm)
Reply
Re: hehe
Well it's up on CC314 now (along with a link to KeenCommander's awesome site)! See what I've done: www.classicgaming.com/cc314/updates.html

--------------------
Cerebral Cortex 314 - For All of your Commander Keen Needs.

Xtraverse
Stranded Fish
Posts: 1025
(1/2/03 8:04 pm)
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Re: hehe
Anyone used Digital Orcestrator? I've found it's the best, user-friendly midi editing software that I've seen, although you do need midi knowledge to add controls and such.

missing image (xtrav.homestead.com/files/xtravis.gif)

chogall
Vorticon Elder
Posts: 1175
(1/3/03 12:20 pm)
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ezSupporter
Re: yep
The interpretation of the Security Center music in Jazz Me sucks, though.

KeenCommander
Vorticon Elite
Posts: 512
(1/3/03 9:40 pm)
Reply
Re: yep
Well, I went back to Cakewalk, and, many hours later, here's what I got
Korath Base III Keen 5 died.zip

They're not perfect, but IMO they're better than what I did before. Feel free to modify them.

Just edited the Korath one.

Edited by: KeenCommander at: 1/4/03 3:45:44 am
Scizor CT
Vortininja
Posts: 153
(1/3/03 11:25 pm)
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Re: yep
Just listened to them. The Keen 5 ending isn't bad at all, but the Korath III Base tune really got on my nerves. And there already was a version of it as a MIDI anyway. Still, it's nice work.

My Remixes: Here! Click here!

Too Much Spare Time 
King Slug
Posts: 585
(1/4/03 8:12 am)
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Re: yep
Hillbillyville is The Cheese! (That's a compliment)
:lol

The Chasm of Strife! www.ThisStrife.com/Sluggy

(page 2 missing)
KeenRush 
Garg
Posts: 2068
(1/26/03 12:29 pm)
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Re: here
Woah, cool one Sciz! :)

The universe is not toast!

Scizor CT
Vortininja
Posts: 224
(1/26/03 2:19 pm)
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Re: here
Thanks! It actually wasn't that hard, so I'll do more upon request. The new MIDIs sound dead on, KC, barring the Bloogton Mfg. one. (Understandably so, since factory sounds aren't aprt of the General MIDI soundset. I may have to refine that one myself.)

My Remixes: Here! Click here!

KeenRush 
Garg
Posts: 2071
(1/26/03 4:55 pm)
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Re: here
Could someone make something techno/trance version of something Keen mid. That would be really neat! ;)

The universe is not toast!

Xtraverse  missing image (scripts.cgispy.com/image.cgi?u=xtraverse)
Stranded Fish
Posts: 1234
(1/27/03 12:57 am)
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missing image (scripts.cgispy.com/image.cgi?u=xtraverse)
Re: here
Two steps ahead of you KeenRush :)

missing image (http://scripts.cgispy.com/image.cgi)

Edited by: Xtraverse  missing image (scripts.cgispy.com/image.cgi?u=xtraverse) at: 1/27/03 12:57:56 am
Scizor CT
Vortininja
Posts: 227
(1/27/03 3:45 am)
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Re: here
You don't say...

My Remixes: Here! Click here!

chogall
Vorticon Elder
Posts: 1193
(1/27/03 3:04 pm)
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ezSupporter
Re: here
This is great work, KeenCommander and Xky! At this rate, we'll soon have an entire library of Keen music MIDIs! :)

One thing I couldn't find out though, where is the "New Keen 5 tune" from?

KeenRush 
Garg
Posts: 2074
(1/27/03 4:32 pm)
Reply
Re: here
That's cool!

The universe is not toast!

Xtraverse  missing image (scripts.cgispy.com/image.cgi?u=xtraverse)
Stranded Fish
Posts: 1239
(1/28/03 2:37 am)
Reply
missing image (scripts.cgispy.com/image.cgi?u=xtraverse)
Re: here
OK, here it is, To The Future

It's not that technoish, but I'm a n00b when it comes to MIDI making, I've had some experience in Digital Orchestrator but I know nothing of controllers or SysEx or any of that, so it isn't that great...but tell me what you think.

Also some of the harmony might sound really screwed up on your comp, because it sounded normal on one of mine and really strange on another..maybe it's the rain.

missing image (http://scripts.cgispy.com/image.cgi)

Edited by: Xtraverse  missing image (scripts.cgispy.com/image.cgi?u=xtraverse) at: 1/28/03 2:38:45 am
Scizor CT
Vortininja
Posts: 232
(1/28/03 4:36 am)
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Re: here
>_<

Well, brownie points for trying.

My Remixes: Here! Click here!

KeenCommander
Vorticon Elite
Posts: 553
(1/28/03 5:47 am)
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Re: here
Quote:
One thing I couldn't find out though, where is the "New Keen 5 tune" from?


It doesn't exist--In the game. According to Andrew Durdin, it's in the audio.ck5 tune, though...

XkyRauh2001 
Mortimer's Right Hand Man
Posts: 492
(1/28/03 5:57 am)
Reply
new keen 5 tune
yeah, the "new keen5 tune" wasn't used in the game, but to me it sounds like a map-screen tune of sorts. i like it better than the "omegamatic" song, personally :-)

btw, i LOVE Bloogton Mfg's MIDI... (the official Keen6 version, anyway) so that'll probably be the first one i pounce on (meaning it'll take the longest)

--Xky

KeenRush 
Garg
Posts: 2089
(1/28/03 4:47 pm)
Reply
Re: new keen 5 tune
Cool one Xtra! :)



Greetings from Bloogton Tower!

Scizor CT
Vortininja
Posts: 234
(1/28/03 8:49 pm)
Reply
Re: here
Quote:
XkyRauh wrote:

btw, i LOVE Bloogton Mfg's MIDI... (the official Keen6 version, anyway) so that'll probably be the first one i pounce on (meaning it'll take the longest)



With all due speed! I'm trying to hunt down some good mechanical/factory sounds to convert it into an mp3 so it sounds like it should. The General MIDI sound set is good, but not wuite that good.

My Remixes: Here! Click here!

KeenCommander
Vorticon Elite
Posts: 557
(1/29/03 5:52 am)
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Re: here
It's kinda off-topic, but I converted some Wolfenstein tunes too...

cosmicoding.com/WolfMIDI.zip

Added some more tunes to the zip, and modified a couple old ones ;)

Are there any wolf MIDIs already circulating? I could only find the title song.

Edited by: KeenCommander at: 1/30/03 4:44:49 pm
Flaose
Pooper, King of the Slugs
Posts: 682
(2/1/03 2:25 am)
Reply
Re: here
Quote:
Originally Posted by: Cho'gall
One thing I couldn't find out though, where is the "New Keen 5 tune" from?

It's not in any of the levels. If you ask me though, it sounds kind of like a rejected levelmap tune.

--------------------
Cerebral Cortex 314 - For All of your Commander Keen Needs.

chogall
Vorticon Elder
Posts: 1203
(2/2/03 10:00 pm)
Reply
ezSupporter
Re: here
I e-mailed Tom Hall about the new Keen 5 tune, and this is what he said:

Quote:
I thiiiiiiiiiiiiiiink it was supposed to be for doing the alternate ending by smashing the fuse on the planet....
Unless I'm insane.

Scizor CT
Vortininja
Posts: 254
(2/2/03 10:19 pm)
Reply
Re: here
I had a feeling that it was something like that. It's a bit too bouncy for a map tune, yet it doesn't really suit any of the levels.

My Remixes: Here! Click here!

XkyRauh2001 
Mortimer's Right Hand Man
Posts: 493
(2/2/03 10:46 pm)
Reply
here's one version...
there's not a whole lot you can do to emulate the cool machinery sounds in Bloogfoods, Inc... but... i think i did a pretty good job of it :-) tell me what you guys think (btw, this was done on a Soundblaster 64gold... so it'll probably sound pretty good on any Creative card, and maybe not quite as good on other brands... but let's try it anyway!)

http://www.angelfire.com/ct/XkyGuide/keen/BMFG_X.zip

--Xky

Scizor CT
Vortininja
Posts: 256
(2/3/03 3:03 am)
Reply
Re: here's one version...
Thank you Xky! I shall now proceed to actually work on it myself with the aid of a good *clang* sound I came across.

My Remixes: Here! Click here!

KeenCommander
Vorticon Elite
Posts: 563
(2/3/03 3:50 am)
Reply
Re: here's one version...
Xky, it definately sounds better than mine! I get an annoying telephone sound, though... I have an SB Live! XGamer...

Scizor CT, can/do you make your tunes as mod music?

(pages 4 and 5 missing)
PODmaster
Grunt
Posts: 19
(4/11/03 9:25 am)
Reply
Re: All midi's as mp3's
Speaking about mp3, who knows a program that can turn .wav files in .mp3 files?:beg


Posted by PODmaster... and don't forget to visit my website: commanderkeen.pagina.nl

chogall
Vorticon Elder
Posts: 1292
(4/11/03 1:46 pm)
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ezSupporter
Re: All midi's as mp3's
Quote:
Speaking about mp3, who knows a program that can turn .wav files in .mp3 files?

LAME - lame.sourceforge.net/

Scizor CT
Council Janitor
Posts: 400
(4/11/03 8:34 pm)
Reply
Re: All midi's as mp3's
*gives Keito Keen Person Award*

Welcome, and niiiiice work. I really didn't do anything to "enhance" them other then using some good soundfonts and adding reverb. I oughta get back to work on some songs, actually.

My Remixes: Here! Click here!

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